#pragma once
#include <Rz/Object.h>
#include <Rz/Types.h>
#include "LightNode.h"

namespace Rz { namespace Graphics { namespace Scene { namespace Lights {

class PointLightNode :
	public LightNode
{
	public:
		RZ_RTTI(Rz::Graphics::Scene::Lights, PointLightNode);
		RZ_RTTI_IMPLEMENTS(LightNode);
		RZ_RTTI_END;

		PointLightNode()
			: LightNode(LightType::PointLight)
		{

		}
};

} } } }
